Construction
Structures
Realistic Buildings
Ornate Facades
White-Framed Windows
Decorative Railings
NPCs
Realistic Characters
Detailed Clothing
Groomed and Colorful Hair
Ethnic Diversity
Vehicles
Variety of Vehicles
Realistic Finishes
Animated Movements
Careful Details
Structures
For the creation of the Traditional Buildings Structures of Curaçao, many elements were taken into account. Gathering information about the buildings was crucial, including architectural plans, photographs, and videos, walkthroughs, relevant details, construction data. Following that, data conversion to the Vox Edit scale of The Sandbox was carried out to make the buildings as realistic as possible. Geometries, detailed revisions as progress was made in the creation of the buildings, adhering to the original design, colors, the layout of exterior and interior spaces—all of these were a combination of elements that contributed to achieving the most realistic possible creation of each building and structure.
NPCs
For the creation of the NPCs (Non-Player Characters), the information-gathering process was crucial. This included collecting photos, videos, image galleries, and people from the region, from the cities.
For each NPC created, the process began with their faces, facial features, and hairstyles. It then extended to the creation of their attire and animations, tailored for the specific locations within the experience.
Vehicles
For the creation of the vehicles, the gathering of information, images, photos, and any descriptive files about them was also important for their proper creation and modeling in Vox Edit. Details are elements that add that special touch to each vehicle, whether it's a small nut, exhaust pipe, or any other highlighting element that adds more realism to them.